The mod also has new strat and battle models and textures as well as a new UI. However, if your intention is to defend and expand your lands as a Clan and defy the Canmore dynasty, then the choice is yours. Featuring 27 new regions and 57 newly named historical castles, there is plenty to do.Ĭomplete with all new playable factions such as Clan Donald, Dougall, Ruriai, MacLeod, Mackay, MacKenzie, Chattan, Scott and Comyn, you will now be able to unite the clans and invade England should you play as the Kingdom of Scotland. Kingdoms of the Scots offers a good blend of historical accuracy and gameplay through the use of a complex recruitment system and and AI enhancement from some of the best modders in the TWC community.
It seeks to reproduce the Anglo-Scottish, Anglo-Irish and Anglo-French conflicts of the period by adding Welsh rebellions, French invasions of England, Scottish Invasions of Ireland and England, and, but more importantly the struggle for domination of land within Scotland itself. This mod is focused on the British Isles and Ireland during the 13th and 14th century.
The Kingdom of the Scots is a complete modification of the Medieval Total War 2 - British Isles Campaign created by The Creative Assembly, and published by SEGA. The Kingdom of the Scots is a mod for Medieval II: Total War: Kingdoms, created by colonelfaulkner.